While data still plays a key role in shaping Agent changes, telling Valorant developers when an Agent is suboptimal, Riot Games also approaches Agent balance through more subjective lenses.
In a recent blog post titled “State of the Agents,” the developers at Riot pulled back the curtain on the process used to determine which Agents need tweaks and whether those changes should be buffs or nerfs.
Chamber and Fade were two of the biggest additions to the Agent meta over the past year, resulting in some of the biggest changes.
The recon sector was once controlled by Sova, but Fade has since proven to be a solid alternative, especially following the nerfs patch 4.08 inflicted on his Owl Drone and Shock Bolt.
At the same time, Chamber assumes responsibility for the sentinel position. Even after two rounds of nerfs, he still has a 68% chance of being picked at Valorant Champions 2022, making him the most popular Agent.
Both of these Agents were singled out for the possibility of nerfs being implemented in the future. Riot must continually assess the influence of agents on Valorant, using multiple sources of data to make decisions.
Solo Queue Win Rate and Pick Rate
An agent’s non-mirror success rate across different levels and MMR maps is a key indicator of their power.
The term “non-mirror win rate” describes an agent’s success rate in situations where the other team did not select the same agent. Otherwise, popular agents will have a 50% success rate, which is worth nothing.
Riot further categorizes Agent pick rates using the same system. This helps to understand the similarities and differences between popular Agents and those that players select to represent them.
Player’s point of view
Riot, on the other hand, places great importance on your opinions. It monitors social media sentiment, but most of the player perception data it uses for balance comes from polls.
These surveys ask if particular agents in the current meta are too strong, too weak, or frustrating to play against.
Riot also views professional gamers as one of its most important stakeholders. It looks at pick rates and pro-play trends to find out which agents, comps, and utilities are most useful to teams and players.
For example, the developer acknowledged that additional changes still needed to be made to the agent due to the Chamber’s continued supremacy in Valorant Champions 2022. This demonstrated that further improvements are still needed.
His Rendezvous teleporters are not yet easy enough to counter, and in the future the focus will be on introducing “true counterplay”.
Ultimately, Agents must adhere to the primary design concepts that serve as the foundation for all future game development. When developing a new agent, Riot considers what aspects of Valorant are missing and designs the agent accordingly. Each Agent should have a unique role in the game, ultimately.
Read also :