The lag may have played a big part in Western Europe qualifying for The International 2022, but that didn’t stop Entity from throwing absolutely everyone and everyone in their way to Dota 2 bigger stage.
Alliance? Corsica. Team liquid? Destroy. Team secret? Double eliminated in a 5-0 game which saw only one game in 40 minutes. That’s the level of dominance Entity showed in these qualifiers, as the young guns went unbeaten and clinched their ticket to TI11.
Unfortunately, the entire UEO Qualifier experience was marred by technical issues, server issues, and long waits between matches that could very well have impacted the outcome of multiple series. This included match three between Into the Breach and Secret being delayed a day, which ultimately didn’t help much.
Arguably the worst performance came during Secret’s run with Liquid, where most of the gameplay clearly showed the lag and FPS difficulties players were facing, to the point where zai and Resolut1on even joked that no team should use ultimates since the servers had reliably shown that they could not handle them.
This obviously wasn’t the only occurrence of lag or server issues throughout the event, with goonsquadliquid and other teams pointing out that they were also negatively affected throughout the qualifying bracket.
These issues were openly communicated to Valve and PGL admins in hopes of resolving something or finding a workaround, which never happened.
In fact, Entity manager Noah “Th3ReaLJP” Eigenheer confirmed that Valve had let Secret and Entity know that the finals would be played on the UEO Luxembourg servers in hopes of avoiding the issues that Liquid and Secret had hopping between other EU and RU servers, which worked to some extent, and the performance was better than the previous round.
Unfortunately for Secret, Entity seemed to have their number off the bat and took a 2-0 lead over a Puppy-led side who looked exhausted after nearly 12 hours of competition. This third game was the only somewhat competitive entry into the final, but Secret did not hold a single lead past the nine-minute mark.
Entity was the clear favorite and probably would have ended up winning the qualifier regardless of server issues if their current level of play is anything but that’s another poor showing from Valve and PGL when it comes to hosting hard-hitting matches online.
Problems aside, Liquid and Secret still have a chance to make it to TI11, as the two will be flying to Singapore to compete in the TI11 Last Chance Qualifier. This will feature the 12 second- and third-place teams from each region’s individual qualifiers who will battle it out October 8-12 for the final two spots in the main event.
If Secret is able to once again pull off some of his LAN magic, Puppey can keep his TI presence record alive. He’s still the only player to have attended every iteration of The International since winning the original TI with NAVI in 2011 – and he likely wants to build on that momentum while trying to improve on third place in his previous roster. at TI10.